SWCON367 Game Content Capston Design

Semeter: Fall 2022, Spring 2023, Fall 2023, Spring 2024, Fall 2024, Spring 2025

๐ŸŽ“: students who joined our laboratory as graduate students.
๐Ÿ”ฌ: projects with this mark denote interesting and promising topics for future capstone design projects.

GOTY Project

  • ๋ฐ•์ƒ์ค€, ๊น€ํƒœ๋ฏผ, Eyetracking for Game Design and Interaction Analysis. ๐Ÿ”ฌGithub. Video.
  • ๋งน์ฃผํ™˜, ๊ถŒ์šฉ์ค€, Multi AI Agents for Simulating NPC Interactions. Github. Video.
  • ์œ ๋ฏผ์˜, ๊น€๋ณด๊ฒฝ, Eduation Game for Child Voice Control. ๐Ÿ”ฌGithub. Video.
  • ์„œ๋ฒ”์ค€, ๋ฐ•์ œํ™, ์ •์ฐฌ์ผ, Realtime Destruction Algorithm with Tetrahedral Mesh & Voronoi Diagram. ๐Ÿ”ฌGithub. Video.

2024 Fall Semester

  • ๊ฐ•๋ณ‘ํ›ˆ, ๋ณ€์žฌํ˜„, ๊ถŒ์šฉํ˜„, Cross-Reality Interaction with Parallax. ๐Ÿ”ฌ. Video.
  • ์ตœํ™์†ก, Design and Evaluate the Framework for High-Quality 3D VE Reconstruction Using 3D Gaussian Splatting. ๐Ÿ”ฌ๐Ÿ”ฌGithub. Video.
  • ์„œ๋ฒ”์ค€, ๋ฐ•์ œํ™, ์ •์ฐฌ์ผ, Realtime Destruction Algorithm with Tetrahedral Mesh & Voronoi Diagram. ๐Ÿ”ฌGithub. Video.
  • ์ด์žฌ๊ด‘, ์ตœํ˜„์Šน, Plants vs Zombie AI Assistant Using Reinforcement Learning. Github.
  • Adlan, Haikal, Turn-Based Tactical Combat AI by combining Utility AI with Monte Carlo Tree Search(MCTS). Github.
  • ๊น€๋ฏผ์ˆ˜, Implementing Non-newtonian Fluid Simulation in Unreal Engine.
  • Non-Pass: 1 Groups

2024 Spring Semester

  • ์œ ๋ฏผ์˜, ๊น€๋ณด๊ฒฝ, Eduation Game for Child Voice Control. ๐Ÿ”ฌGithub. Video.
  • ์•ˆ์ฑ„์—ฐ, ์ด์Šน๊ทœ, Spatial Audio-Haptic Rendering for Accessibilty & Games. ๐Ÿ”ฌ.
  • ๋งน์ฃผํ™˜, ๊ถŒ์šฉ์ค€, Multi AI Agents for Simulating NPC Interactions. Github. Video.

2023 Fall Semester

  • ๊ณ ์ง„์˜, ์ตœ์ง„ํ˜, RL-based FPS Agent Training for Hiding. Github.
  • ๋ฐ•์ƒ์ค€, ๊น€ํƒœ๋ฏผ, Eyetracking for Game Design and Interaction Analysis. ๐Ÿ”ฌGithub. Video.
  • ์†ก์ธํ˜, ์ „์žฌํ˜„, How to capture and import realworld information for VR. Github.
  • ์†์ง€์˜, ์ตœ๋ฏผํ˜ธ, Finger Rehabilitation Game Contents Using Leap Motion and Rehabilitation Gloves. Github.

2023 Spring Semester

  • ์†์˜ˆ๋ฐฐ, ๋ฐฐ์œค์ง€, Cleaning Game: Integrating Real-World Information into Virtual Reality. Github.
  • ์ด๋Œ€์–ต, ์ด์ง„์˜๐ŸŽ“, Designing Walking-In-Place Interaction from AvatarPoser (Full-Body Pose Tracking From Sparse motion Sensing).

2022 Fall Semester

  • ํ•˜์ง€์œค, Interactive Media Art for Emotional Interaction in Modern Society.
  • Yuan Guangzhe, Wan Jie, Design and Evaluate Co-operation Games.
  • ๊น€์ •ํ›ˆ, ๋ฌธ์„ํ˜ธ, Motion Similiarity Analysis Using Microsoft Azure Kinect .
  • Non-Pass: 1 Groups
Seungjae Oh
Seungjae Oh
Assistant Professor

My research interests include interactive I/O technologies, Haptics, and game interaction techniques.